Hi Lutz,

This morning I put together a modified version of Vital Volkov's "Stereoscopic 3D system for Unity" plug-in that allows for "Extended Desktop" based stereo 3D output. This is a proof-of-concept test more than anything.

Included with this message is a Unity3D sample scene that uses the Extended Desktop based output mode to render an architectural scene in stereo 3D that is tuned for a PluraVIEW monitor running at 4K resolution. The Unity compiled executable to run is named "3D Sample Scene HDRP Stereo.exe".

The 3D model used is known as the Unity built-in "3D Sample Scene HDRP" example. This example includes rendered reflections on metal materials, atmospheric effects like light rays, and more.

Navigation is done using the WSAD keyboard keys to move forwards/backwards/left/right. The mouse is used to look around in the scene with pan/tilt motion. You can quit the demo using the Alt+F4 hotkey.

